![]() It has now been deemed fully completed with its final release on Novemand can be downloaded here.Īllusions - Artworks - Credits - Development - Dummied content - Menu - Merchandise - Script - Timeline - Translations - Version differences - Walkthroughs - WallpapersĪccessories - Armor - Items - Weapons - International Bonus ItemsĪbilities - Battle system - Date mechanics - Elements - Limit - Materia - Stats - Statuses - Victory posesĬommand Materia - Independent Materia - Magic Materia - Support Materia - Summon Materia In April 2011, A developer named Lugia2009 released an English patch for the game, including many graphical improvements, new soundtracks, and upgraded gameplay. It has a unique cartridge that looks nothing like licensed Famicom cartridges. The game can be played on any Famicom or on the NES using an adapter. Gamers, however, said that it was fun to play-if one cheats. Random battles are also much more common. The game's battle system is very difficult, as leveling and Materia growth have been made slower. Nibel and Fort Condor have also been removed. Since the plot has been cut down, there is no airship, and thus areas only accessible via airship are gone. There are only six healing items and Materia is severely limited. Summons, Limit Breaks, the optional characters, and nearly all of the sidequests have been removed. The soundtrack is largely lifted from Final Fantasy II and Final Fantasy III, the victory theme is an 8-bit version of the Final Fantasy VII victory theme. Safer∙Sephiroth is an obvious copy of the Cloud of Darkness. For example, Cloud's sprite is the Fighter sprite from Final Fantasy with yellow hair. Graphics are 8-Bit, and often crude copies of sprites from NES era Final Fantasy titles. Since it is a port onto a system with far lower technical capabilities than the PlayStation, the Famicom version is greatly stripped-down. After the events of the Northern Cave, this version skips over the Weapons and Huge Materia and jumps right to the final battle. The plot is pretty much the same as the original, but large sections have been lost. ![]() Oddly, this game makes a reference to Advent Children, though it has nothing to do with that movie or any sequel. This version is licensed by neither Square Enix nor Nintendo. In 2005, the Chinese company, ShenZhen Nanjing Technology, created an unofficial port of Final Fantasy VII on the Famicom. ![]() Please note that the following article deals with the coverage of a fan-made product that isn't licensed by Square Enix. ![]()
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